Press Kit

Updated 22 August 2026 · Everything on this page may be used freely in coverage of BoomBoats.

BoomBoats is Battleship rebuilt as a neon voxel arcade duel for iPhone: every hit earns another shot, eleven power-ups bend the rules, and a real-time 1v1 runs over Game Center with no account to make. Free, no ads, no in-app purchases.

175countries on the App Store
11power-ups
6voxel fleets
5battle arenas
37Game Center achievements
0ads · IAP · sign-ups

Fact sheet

TitleBoomBoats
DeveloperTHE LAST CLICK L.P.
Release19 August 2026 (1.0) · 1.1 in TestFlight
PlatformsiPhone (iOS 17 or later) · Android in closed testing on Google Play
PriceFree. No ads, no in-app purchases — every credit is earned in play
GenreStrategy / board / arcade — the classic naval duel with momentum
PlayersSolo against 48 AI captains with skill tiers · real-time 1v1 with friends over Game Center · SharePlay inside a FaceTime call (iOS 26)
EngineGodot 4 · GodotApplePlugins for Game Center
LanguagesEnglish, Japanese, Korean, Simplified Chinese
App Storeapps.apple.com/app/id6794503743
Websiteboomboats.com
Press contacthello@boomboats.com

Description

One line

Battleship, reborn in a neon voxel ocean — every hit gives you another shot.

Short

BoomBoats keeps the board everyone knows — ten by ten, five ships — and changes the one thing that made the original slow: a hit means you fire again, and combos multiply the score. Sink a fleet in a single turn if your streak holds. Eleven power-ups (sonar, torpedo run, decoy hull, carpet bomb…) bend the rules, six voxel fleets are earned not bought, and a ranked ladder of thirteen ranks runs on Game Center. Free, no ads, no in-app purchases.

Long

The board is the classic one, drawn as a live 3D voxel arena you can pinch and watch from above. You place five ships, the enemy places theirs, and you trade shots — except that a hit keeps the initiative. Land one and you fire again; land five in a row and the combo multiplier turns a good guess into a rout. Miss and the turn passes, and the enemy plays by the same rule, so a streak can happen to you too.

Between the shots sit eleven power-ups with real trade-offs: Sonar Pulse counts hidden hull cells in a sector, Torpedo Run enters at an edge and runs the row, Decoy Hull hands the enemy a false hit, Last Stand holds a sinking ship together for one more turn. They unlock by level, recharge through play, and never cost money. Six fleets — from the grey Steel Tide to a pirate armada and an alien one — are earned the same way, each ship a hand-built voxel model.

Online, a friend challenge runs in real time over Game Center with no account, server or password: the defender judges every shot, so there is nothing to cheat. A thirteen-rank ladder, 37 achievements and daily and weekly missions give a reason to come back; a cloud save through Game Center keeps the captain safe.

BoomBoats was built in Godot 4 and shipped to 175 countries on 19 August 2026. It is free, it has no ads, and it sells nothing.

Features

Video

A carrier goes down (8 s)MP4 · 6.8 MB · GIF · 7 MB
Last cell to sink (20 s)MP4 · 20 MB

Screenshots

iPhone 6.7″ · 1290 × 2796 PNG · click to open the original

The battle board: a neon grid floating on a voxel ocean
Battle
Home screen with the BoomBoats logo, rank card and LET'S BATTLE button
Home
Placing the fleet: five voxel ships dragged onto the grid
Place your fleet
Victory screen with confetti, trophy and rewards
Victory
Rankings: the thirteen-rank ladder with captains and trophies
Rankings

Store art

The App Store marketing set · 1290 × 2796 PNG

Store art: the classic duel, reimagined
The classic, reimagined
Store art: your captain, your fleet
Your captain
Store art: the last fleet standing
Last fleet standing
Store art: BOOM
BOOM

Logo & icon

BoomBoats logoLogoPNG · WebP

Please do not redraw, recolour or stretch the logo. The App Store badge follows Apple's own guidelines.

From the developer

“Battleship was never a bad game — it was a slow one. The moment a hit lets you fire again, it stops being about luck and starts being about nerve. I wanted the board to look like a toy you would actually pick up, and the game underneath it to be fair: no ads, nothing to buy, no account to make. Just sink their fleet before they sink yours.”THE LAST CLICK, developers of BoomBoats

About the developer

THE LAST CLICK L.P. is an independent game studio based in the EU. BoomBoats is its first release; three more games are in development. Reach the studio at hello@boomboats.com.

Credits & technology

Design, code, voxel art, sound  THE LAST CLICK L.P.
Engine                           Godot 4 (MIT)
Apple integration                GodotApplePlugins by Miguel de Icaza (MIT)
Notifications                    Notification Scheduler Plugin by cengiz-pz (MIT)
Fonts                            Pixelify Sans, Press Start 2P, Space Grotesk, Inter (OFL)
Icons                            Lucide (ISC)

Contact

Review codes are not needed — the game is free. For interviews, early builds of 1.1 or anything else: hello@boomboats.com. Replies usually within a day.